So it begins...


Hello Adventurers!

Here we go! This is the very first dev log for my very first game ever!

Join me on the journey of tackling the massive challenges ahead in creating a complete game.

As a lifelong gamer, it has always been my dream to create my very own video game—and now the time is finally drawing closer to release.

Of course, there’s still a long road ahead. This is a very early DEV branch of the game and should be seen more as a final concept rather than a finished product. That’s why it’s free for now, and I truly appreciate any feedback from the community.

I’m aware that it’s still full of bugs and errors, so I’m not actively looking for testers yet. However, if you encounter any trouble starting or playing the game on your device, that would be very valuable information for me to adapt to.

Currently, the game’s progress is around 40–50%—maybe less, depending on how many wild ideas I decide to include in the final product.

Some of the features I’m still working on and definitely plan to add in the near future:

  • Translations – the game’s texts are mostly in German right now, English translation will follow

  • More Options

  • Quests – the quest system is under development, though the main quests are already written

  • Tutorials – to help new players

  • Fog of War

  • Lots of new Items, Attacks, and Spells

  • In-game Events, Bonus Games, and plenty more

Maybe you’ll find your way into the world of Vardehn and become a Tilewalker yourself. We’ll see you there!

Walk the Tiles, my friends!

– The GGG

Files

Chronicle of the Tilewalker - DEV (Android Version) 746 MB
42 days ago
Chronicle of the Tilewalker - DEV (Windows Version) 428 MB
42 days ago

Get Chronicle of the Tilewalker (dev build)

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